

Other monster races may have a life cycle where old or "mature" mooks become lords if they grow really powerful, use a magic ritual, or they have a really strong willpower.

Maybe the species as a whole has a Fantastic Caste System, and over time the leaders have become a different " race" that is more powerful by nature. Beyond that though, some Monster Lords are physiologically different from rank and file Mooks. And rarely, lowborn monsters (frequently former humans) can aspire to earn such titles with "heroic" deeds, political savvy, or by dint of Asskicking Leads to Leadership. Some monster or non-human species have aristocracies with Blue Bloods that just so happen to actually have blue blood. Gold runes cannot be mutated, speed and power runes cannot be mutated together, and single and team effect runes cannot be mutated together.- Magic: The Gathering card "Zombie Master" flavor text Level 10 runes can be mutated to super runes (also referred to as SX runes) and require only 2 runes. Mutating requires two identical runes and one other rune of a different kind but same level. Runes of the same level (level 5 or higher) can be mutated to boost a secondary stat. The resulting rune level dictates the length of time required to craft the rune:Īll rune effects add, they do not multiply. However, using runes of the same level guarantees a higher level rune will be produced. The resulting rune level and type depend on the levels and types of the runes used to craft it. įour runes can be crafted together to form a new one. The second slot may be unlocked for 15 and the third slot for 25.

When a monster is hatched, it is randomly assigned between 1 and 3 slots for free. However, the upgrade option doesn't appear and can't be used when a rune is being crafted.Įach monster has a maximum of 3 slots where players may place runes. In order to craft and equip runes of higher levels, the building must be upgraded. The Runes Building is where runes may be equipped, crafted, and purchased for gold or gems.
